It is actually pushing the concept of "games" towards the protocol layer, making games not just a source of content or traffic, but also the central Node that connects on-chain assets, Liquidity, and incentive models, building a complete on-chain incentive system centered around games.



The recently launched Season 5 is a typical example.
♦️ Play games, complete tasks → Earn Respect
♦️ Respect is the ticket to unlock NFT Shards
♦️ Shards correspond to community round qualifications, directly related to $ELP distribution and governance.

This is not a simple task system, but rather the native user discovery logic of Elympics.

Cockpit is a unified entry point that contributes to on-chain, integrates points, and provides continuous incentives, with each link being self-consistent.

For developers, it's not just a toolbox for making games:

· Unified asset protocol, solving economic system fragmentation

· Liquidity Sharing Pool (LST Pool) connects cross-game assets

· Native governance + incentive model, adapted to the lifecycle rhythm of the game

It can be said that it is not serving chain game projects, but rather directly reconstructing the fundamentals of Web3 games through the path of gaming.
View Original
post-image
This page may contain third-party content, which is provided for information purposes only (not representations/warranties) and should not be considered as an endorsement of its views by Gate, nor as financial or professional advice. See Disclaimer for details.
  • Reward
  • Comment
  • Repost
  • Share
Comment
Add a comment
Add a comment
No comments
  • Pin