The ease of life begins when you see the world as an NPC replica serving you, allowing yourself to boldly experiment and waste in this doomed game. 1. Falling in love is a low-dimensional game; money and knowledge are the high-dimensional pleasures. 2. Wasting time is a privilege; there's no need to create value every second. 3. NPC-ify the world— the ultimate cure for people-pleasing personalities. 4. In the workplace, refuse to be moved by yourself; pulling the leader into the water is the only way to achieve Pareto improvement. I used to always want to change others, living under the moral shackles of "helping others," overextending my health to prove my perfection. Later, I realized I am just an ordinary person who will die sooner or later, and I started to say "none of my business" and "it's none of your business" more often. Now, I no longer seek anyone's understanding but treat every failure as a side quest in the game, and instead, I play vigorously in this experience server called life. Are you anxious every day about being "not good enough," trying to earn applause from a world that simply doesn't care about you with perfect performance? What you think is "slacking off" is actually a necessary system rest; what you think is "selfish" is actually a shield to protect your energy. In this doomed game where everything is destined to be lost, the biggest failure is not having no money or power, but until the game ends, you haven't even dared to truly play a round for yourself.
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The ease of life begins when you see the world as an NPC replica serving you, allowing yourself to boldly experiment and waste in this doomed game. 1. Falling in love is a low-dimensional game; money and knowledge are the high-dimensional pleasures. 2. Wasting time is a privilege; there's no need to create value every second. 3. NPC-ify the world— the ultimate cure for people-pleasing personalities. 4. In the workplace, refuse to be moved by yourself; pulling the leader into the water is the only way to achieve Pareto improvement. I used to always want to change others, living under the moral shackles of "helping others," overextending my health to prove my perfection. Later, I realized I am just an ordinary person who will die sooner or later, and I started to say "none of my business" and "it's none of your business" more often. Now, I no longer seek anyone's understanding but treat every failure as a side quest in the game, and instead, I play vigorously in this experience server called life. Are you anxious every day about being "not good enough," trying to earn applause from a world that simply doesn't care about you with perfect performance? What you think is "slacking off" is actually a necessary system rest; what you think is "selfish" is actually a shield to protect your energy. In this doomed game where everything is destined to be lost, the biggest failure is not having no money or power, but until the game ends, you haven't even dared to truly play a round for yourself.