This project is quite interesting, and it actually has many potential points. It looks like a new version of a well-known project on a certain chain, but with a different approach. The most attractive aspect is its creative space—there are quite a few secondary creative gameplay options, and this kind of scalability is helpful for long-term ecosystem development.
The key is to let the market recognize its value. The previous project on mainstream public chains indeed achieved good results, and this version has the opportunity to replicate that success story. It all depends on whether the community can unleash this potential.
It still seems to be a project worth paying attention to.
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MevHunter
· 9h ago
The secondary creation gameplay is indeed interesting, but whether it can truly activate the community is the real key.
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GasGasGasBro
· 9h ago
Alright, secondary creation gameplay has indeed bottomed out quite a bit. I'm just worried the community can't get it going.
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OnchainDetectiveBing
· 9h ago
Yeah, I think this idea is really good. The secondary creation ecosystem has potential.
This project is quite interesting, and it actually has many potential points. It looks like a new version of a well-known project on a certain chain, but with a different approach. The most attractive aspect is its creative space—there are quite a few secondary creative gameplay options, and this kind of scalability is helpful for long-term ecosystem development.
The key is to let the market recognize its value. The previous project on mainstream public chains indeed achieved good results, and this version has the opportunity to replicate that success story. It all depends on whether the community can unleash this potential.
It still seems to be a project worth paying attention to.